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Recent Changelog: Build 26 (10-2-19)
- Added progchangelog console command to show this changelog ingame!
Recent Changelog: Build 25 (5-2-19)
- Supply system enabled, each team starts with 1 pre-built powernode/infestednode - Each captured node grants 20 additional supply - Most structures have had their supply costs rebalanced - Additional nodes cost 15 tRes each
- Added Onos rage mechanic: - Onos gains rage from hitting structures, players and taking damage - Gains the most rage from hitting structures - Each unique source grants extra rage - Takes 5 seconds for rage to deleplete back to 0 - The onos gains various effects that scale with his rage amount - At full rage, onos gains: - 6% HP regen per second - 40% attack speed - 1m/s additional movement speed - Onos gore and smash base attack speeds lowered by about 20% - Onos now has a healing softcap, above 12.5% per second the effectiveness is reduced to 25% - Onos armor lowered from 450/750 to 300/600 - Onos base movement speed lowered from 7.0 to 6.8 - Onos charge speed lowered from 13 to 12 - Hive tRes cost lowered from 50 to 40 - Cyst tRes cost lowered from 5 to 3 - Shade/Shift/Crag base eHP increased from 600 to 800 - Bonewall health increased from 100 to 300 - Eggs can no longer be misted - Unbuilt structures can now be misted - Disabled biomass HUD elements - Supply Costs: - Whip: 5 - Crag: 3 - Shift: 3 - Shade: 3 - Shell: 1 - Spur: 1 - Veil: 1 - Cyst: 2
- Lowered Marine movement speed from 5.7 to 5.6 - Moved ARC Upgrade 1 to ARC Robotics Factory for consistency - Supply Costs: - MAC: 1 - Armory: 2 - ArmsLab: 1 - PrototypeLab: 1 - ARC: 2 - Sentry: 5 - RoboticsFactory: 1 - InfantryPortal: 3 - PhaseGate: 3 - Observatory: 3
- Fixed insight upgrade icons showing red for Shell upgrades until veils were built. - Destroyed Cysts will now show in the killfeed